With Overwatch 2 (opens in new tab) pivoting to free-to-play, it’s shaken up a lot of what long-time fans have been used to. One of those is the way new hero goodies are earned. Loot boxes stuffed with random voice lines, sprays and skins are gone, with battle passes where everybody gets the same thing becoming the new normal. But the new reward system hasn’t proved the most popular, and it’s a problem Blizzard is aware of.
In a developer blog (opens in new tab), new executive producer…
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