Dota 2

In 2013, Valve created and launched the multiplayer online battle arena (MOBA) video game Dota 2 in 2013. The game is a successor to Defense of the Ancients (DotA), a community-created mod for Warcraft III: Reign of Chaos by Blizzard Entertainment.

Dota 2 matches are contested by two teams of five players, with each team occupying and defending its own base on the map. Each of the 10 players separately controls a powerful character referred to as a “hero” with unique skills and varying play styles. Throughout a match, players acquire experience points and gear for their heroes in order to beat the heroes of the opposing team in player-versus-player combat. A team wins by being the first to destroy the “Ancient,” a massive structure within the opposing team’s base.

IceFrog, the lead designer of Defense of the Ancients, was hired by Valve in 2009 to create a contemporary recreation of the game using the Source game engine. It was published for Windows, OS X, and Linux via the digital distribution platform Steam in July 2013, two years after a Windows-only open beta phase. The game is completely free-to-play, with no heroes or other gameplay elements requiring purchase or other unlocking. By selling loot boxes and a Dota Plus battle pass subscription system that provides non-gameplay-altering virtual items, such as hero cosmetics and audio replacement packs, in exchange. In 2015, the game was transferred to the Source 2 engine, becoming the first game to utilize it.

Teams from all across the world compete in numerous professional leagues and tournaments for Dota 2. Valve oversees the Dota Pro Circuit, a series of competitions that give direct invitations to The International, the game’s main championship hosted yearly. Dota 2 is the most lucrative esport because its international tournaments use a crowdfunded prize money system that has yielded over $40 million, making it the most lucrative esport overall. The majority of tournaments, like traditional athletic events, are covered by an on-site staff that provides commentary and analysis for the ongoing matches. In addition to performing live in arenas and stadiums, these concerts are also streamed over the internet and often simulcast on television, reaching millions of people at their peak.

Many believe Dota 2 to be one of the greatest video games ever, despite criticisms regarding its steep learning curve and overall complexity. It was hailed for its rewarding gameplay, production quality, and adherence to its predecessor. Since its release, it has been one of the most popular games on Steam, with over one million concurrent players at its peak. The game’s popularity has led to the production of official goods and media adaptations, including comic books and an anime series, as well as promotional tie-ins with other games and media. The game also permits the creation of custom gamemodes, maps, and cosmetics, which may be posted to the Steam Workshop. Valve also created Artifact and Dota Underlords, two spinoff games. Dota 2 has also been used to study machine learning. The OpenAI Five showed that it could beat professional players.



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Release Date:

July 9, 2013