Guild Wars 2: ‘Upgrading to DirectX11 is the first step toward being able to do more shiny things’

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    If the Revenant, Warrior, and Elementalist aren’t your cup of light-roasted coffee, the Guild Wars 2 End of Dragons beta round next week might not spark your interest. But don’t get too excited: the beta includes more than simply the new elite specifications. ArenaNet will also conduct the DirectX 11 beta during the same week, beginning on September 21st, as promised.

    Fulop’s dev blog is quite technical, so the engineers and graphics snobs among our followers will want to read it all, but the short version is that the upgrade will make the game better and more visually appealing. To try out the improvements, log in, go to the graphical options menu, then restart the game on September 21st.

    “We prioritize client performance, and we want everyone to be able to play at the maximum possible framerate,” ArenaNet’s James Fulop adds.

    “We pinpointed that sometimes the game could stall waiting for rendering work to complete. Guild Wars 2 has been live for nine years now and implementing some DirectX11-dependent features can help the game continue to look beautiful over time. DirectX11 also offers some modern technology options that aren’t available in DirectX9. Upgrading to DirectX11 is the first step toward being able to do more shiny things. After careful research we decided to integrate the open source rendering library BGFX into Guild Wars 2. BGFX is well-written and supports various graphics backends and is already used in many games industry-wide.”