Because it’s made by Firaxis Games, Marvel’s Midnight Suns, launching Dec. 2, already gets the rep that it’s XCOM meets X-Men. It’s actually not, says Jake Solomon, the game’s creative director. Both might be turn-based strategy games, but only one of them was made in partnership with the best storytellers in video gaming: the fans themselves.
“It is hard to beat a story that is created in the player’s head,” Solomon acknowledged to Polygon. The unique appeal inside…
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