Bastion and Shadow, as announced by the business, will be extensively reworked. Both will have their talents altered, and may even have entirely new functions.
Begin with Bastion. The character’s skill set has undergone various adjustments. Bastion may now move when in turret mode, but he has lost his ability to self-repair.
It will also have a grenade that can bounce off walls and stick to adversaries as an additional shot. Bastion’s ultimate has also been altered; it now includes an artillery mode in which it is fixed to a certain point on the map and may fire missiles anywhere on the battlefield.
- Rate of fire reduced by 50%.
- Damage drop distance increased to be more suited to long range.
- Dispersion of shots reduced to 0.
- Self-Repair Skill Removed.
- The other modes now have a duration of 8 seconds and a cooldown of 10 seconds.
- Now you can move while shooting! But at a slower speed.
- infinite ammo weapon.
- Weapon damage reduced by 40%.
- In Artillery mode, Bastion is pinned to the ground and unleashes a powerful ranged attack.
- Manually target three different locations to shoot anywhere on the map.
- Bastion fires a tactical grenade that detonates after a short period and knocks down the hit enemy.
- The grenades bounce off the walls, but stick to enemies and the ground.
- Grenades explode shortly after sticking to enemy or ground.
The Shadow, on the other hand, did not earn any new abilities, but she did receive some changes. Shade Hacking will now disclose foes to the entire group via the wall. Also, when hacking, it will not exit stealth mode. In addition, the Shadow will deliver 50% greater damage to hacked targets. Finally, Shadow Ultimate will do 40% damage to an enemy’s health.
- Will now deal 550% more damage to hacked targets
- Damage reduced from 8 to 7.
- Dispersion of shots reduced by 20%.
- Removed effect: Ultimate will no longer damage shields.
- Added Effect: Ultimate deals 40% damage to enemies’ current HP.
- Cooldown reduced from 8 to 3 seconds.
- Duration increased to 8 seconds.
- Duration of ability blocking of hacked targets reduced from 5 to 1 second.
- Hacked targets’ position is now revealed through the wall to all Shadow team.
- Cooldown is no longer halved when hacking healing packs.
- Hack duration on healing packs has been reduced from 60 to 30 seconds.
- Time to disappear reduced by 50%.
- Increased detection range from 2 to 4 meters.
- Using the Hack no longer removes Stealth, but Shadow is slightly visible while hacking.