Pentiment director says he ‘never would have proposed’ the game without Game Pass

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Game Pass has proven to be of great value over the years. It’s a way to venture outside our comfort zones and explore games we would normally hesitate to buy. It’s not only been a great way for us to explore our tastes but for developers to make weirder and more wonderful games.

That’s certainly the case for Pentiment, a game that director Josh Sawyer says wouldn’t exist without Microsoft’s subscription service. He appeared on Waypoint’s Radio podcast (opens in new tab), telling host Rob…

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