Warner Bros. Games Appoints Former Director of Development for SIE Santa Monica Studio New Head of Monolith Productions

    After nearly three months without a director, Warner Bros. Games announced the appointment of David Hewitt as Head of Studio & Vice President (VP) of its subsidiary Monolith Productions.

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    In his new job, he will be in charge of both game production and the studio’s overall culture.

    Hewitt has worked in the gaming industry for almost 20 years. He was previously the director of development at SIE Santa Monica. He joined PlayStation in 2010 and has spent the last ten years in various jobs such as Game Design Manager, Senior Producer, and Senior Administrative Producer.

    He has also worked as a lead designer at Tantalus Interactive and Ratbag Games.

    “We are delighted to have David join and manage the outstanding team at Monolith,” said Ben Bell, Warner Bros. vice president of production games.

    “His vast product development leadership, creating fantastic games that people love to play, is an excellent complement for Monolith’s dynamic team.”

    Monolith Productions, known for using its own technology (such as the Firebird Engine and the Nemesis System), is known for being one of the firms in Redmond, Washington that develops the most high-tech games, having already launched titles such as FEAR and Middle-earth: Shadow of Mordor.

    His most recent game, Middle-Earth: Shadow of War, received a lot of acclaim for its progress in combat and the game environment, but it also got a lot of criticism for its detached storyline from the original material of The Lord of the Rings, and notably for its usage of powerful Micro-Transitions.

    WB Games’ statement today was restricted to stating that Monolith is hard at work on a unique project aimed at breaking down technological limitations in next-generation console and PC technology. We’ll keep our eyes open to see what game this is.