On Thursday, the creative director of Halo Infinite attempted to comfort fans who were upset that the game’s campaign was not shown during Wednesday’s Gamescom: Opening Night Live presentation and who were afraid that the lack of the campaign meant anything was wrong with the game.
According to Joseph Staten of 343 Industries, this is not the case. The campaign of Infinite has been played, by him, several times, he claims. ” Every time I do, I discover something new on Zeta Halo that I had missed the previous time. Even after several attempts, Halo: Infinite remains essentially a great game to play — and we can’t wait to share all of the excitement with you through captured gameplay, trailers, and other material as soon as we can get this jet safely down to earth.”
Because 343 devs are busy working in “shutdown mode,” which implies mission-critical activities connected to delivering a feature-complete game, Staten said that the campaign wasn’t aired at the event. According to Staten, this means “putting out the greatest amount of work possible to ensure that the expansive, adventure-filled experience you will all get to enjoy on December 8 is the best it possibly can be. ” Furthermore, “not only do well-done gaming demonstrations and trailers require a significant amount of labor, but they also divert resources away from bug fixes and other shutdown tasks.”
Instead, a multiplayer video for Halo Infinite was shown during Opening Night Live, showcasing a new character who will join the game during the first multiplayer season, which will begin after the game’s December 8 release date. Halo Infinite’s narrative and multiplayer (which will also be free-to-play) will debut together, according to 343 Industries, although the cooperative campaign and Forge map-making option will have to wait for a later update.
“I hope all of you may take comfort in the knowledge that, honestly, I couldn’t wait to come back home, fire up the build, and press ‘Continue’ on the Campaign,” Staten said. “But for the time being, it’s all about concentration in the cockpit as we stick the landing.”
The release date for Halo Infinite was officially confirmed on Wednesday by 343 Industries. When the sixth main chapter in the Halo series was revealed during the summer of 2018, it was initially scheduled to debut alongside Microsoft’s Xbox Series X in November of that same year. However, delays caused by the COVID-19 pandemic (as well as a gameplay trailer that did not go over well) contributed to the game being delayed until 2021 instead of the original 2020 release date.